Welcome to Champions, a game started many years ago by my Father and never fully finished; I hope you can immerse yourself and enjoy the experience. For a historical introduction to Champions, check out this link: Champions
What is Champions?
Champions is a game similar to the popular roleplaying game called Dungeons and Dragons
, except based around the idea of a super-powered modern universe mirroring our own but with obvious differences. In this game you may choose to take command of a canon character or a hero of your own design and conception; the choice is yours and is essentially limitless. Any adventure can be undertaken without paying-
that's right. This game is intended to provide every single tool and system for free, unlike similar games. Moving on.
How do I play?
It's very simple! You join or gather a group of friends who are interested (this group might be a good start if you're interested...). If you're familiar with D&D then you'll be perfectly fine transitioning from that game to this. If not... brief guide down below. In every game, there will be one Game Master running things
. If you need pointers, I suggest going to them as they probably have a good idea on how to run everything. To get started, find a good dice rolling program (www.wizards.com/d20modern/d20m…
) and create a character using this
and any links added. Consult your GM prior to submitting the character, as they will likely wish to review it- it is heavily suggested that every character you make is made alongside of a GM
. To use a simpler format with more independent boundaries, use this
, which is a layman's applicant; if you submit this or a similar character sheet to the group, the GMs will go over it in order to assist you, possibly by setting up your own official reference sheet. Now then, the mechanics of the game can confuse people, so don't be afraid to ask!
Some good spots to reference for this might be here
, or here
. These pages contain pretty basic knowledge on all the mechanics and inner workings of Champions as a game, and provide a good idea of how everything works. If you have particular questions or comments, feel free to comment there and I or another GM will reply ASAP. This game takes some getting used to, so don't be embarrassed!
How much does it cost?Nothing!
Champions is 100% free to play and only uses donations that are willingly given to it!
How do I create a character?
Character creation is based on original concept- you must first create a backstory and a general idea for a character before creating one. However, you may also create a canon character and simply move it to our stat system, as I have done here with Wolverine
of Marvel Comics. For an OC hero, check out Mogar
, which is a character I ran in D&D; that's right, for all of your D&D characters, you can translate your characters into Champions characters!
If you need help doing this, feel free to note me for assistance. For those of you who need help, again, just note me Mr-Bambu
and I will walk you through the creation process. If you have an OC you'd like converted into this, simply send me the link and what you'd like them to act as (NPC or PC) and it can be created. Seriously, the sky is the limit!
What is an acceptable starting character?
Starting characters can either be extremely lowballed versions of the heroes you love (for instance, starting Quicksilver might only move at 700 mph) or a character of your design with reasonable skills/feats/etc. You can't expect me to allow you to create a Galactus-level villain immediately- you have to build up to high end characters. If your GM is running a powerful game (perhaps he is in the Bleach universe or something, it's really up to them) then you might not regard this rule- however, in a typical game of Champions, you will start off small. I will say this- the better your backstory and the more developed you make your own character, the more likely we'll let you slip in some more powerful skills/abilities.
How do I progress in the game?
Champions is a game that uses what is called a point-based progression system
. These points, known as Hero Points, are awarded for completing tasks and doing great feats of heroism or, if its your cup of tea, villainy. Essentially, you will use these points as currency to advance and develop the skills of your character vastly over time until you are the top hero/villains of Champions. These systems are divided into subsets that will give you a basic skill-shopping experience: these subsets are General Skills
, Combat Skills, Supernatural Abilities, and Misc.
Additionally, progression can be marked by the living history of the character you are running- that character has an active effect on the world around him/her and should be recorded by your GM. Your character can also gain power by achieving various items that enhance it- these could range from super-powerful crystals of power to starship fleets to something as simple as a katana. Many of these things can be purchased with in-game money and can be a good alternative to the Hero Points system if you are low.
What all is possible in this universe of Champions?
Anything and everything! Unlike Dungeons and Dragons, Champions has no real set story parameters. Instead, the GM can place your heroes in any dystopian future, apocalyptic present, or dangerous past he chooses. It's all about storyline- with a good storyline your GM will be able to drop you into legitimately any universe possible with his/her own set of laws for said universe. One GM might decide to take a trip into the typical and "canon" Champions Universe, populated by homemade and well known enemies alike, and another GM might decide to battle in the universe of Final Fantasy or perhaps DOOM. The options are as limitless as your imagination.
What sort of community is desired?
Any kind! We want everyone interested to come and experience our worlds as we do. And, as a plus, the game does NOT cost money to play or access the systems for, unlike similar games. It is run completely freely but does accept donations on my page (once again, that is Mr-Bambu
!). Any kind of gamer is welcomed- for the competitive types, we plan to institute a living leaderboard for characters with huge power levels; the top heroes in the "canon" universe will be listed and will be given monthly rewards like Hero Points and items (that is, assuming we get enough players). For casual players, once we train more GMs some will definitely be able to cater to your free-playing style and will happily give you a wonderful experience!
Where do I sign?
To join, proceed to the Champions-Official
group and either ask for an invite or click the join button! We will accept everyone possible. If you're interested in training as a GM, please contact myself or the group and I'll immediately set you up with as much knowledge as possible. Note:
If asked I will train typical players in this newly developed system as well, because we want everyone who is interested to enjoy the best experience possible.
Please, do not be alarmed at the sudden drop or lack of information as of yet, as it can be added! If you believe there is an issue with the guide, please, note me at Mr-Bambu or the group at Champions-Official!
Official Game Masters (GMs)/Game TypesMr-Bambu:
Canon Universe MainPlease Note!
We are looking for experienced Dungeon Masters or other game-runners of similar games to teach the systems of Champions, so that we may spread it around. If you're interested, contact me!